Mass Effect: Andromeda is an upcoming action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4. The game is scheduled for release in North America on March 21, 2017 and in Europe on March 23, 2017. It will be the fourth entry overall in the Mass Effect series and the first since Mass Effect 3. New Mass Effect: Andromeda trailer Coming Today, Checkout the Teaser Now
Humanity needs a hero to blaze a trail through a new galaxy. Tomorrow you'll get your first look at exploration in Mass Effect: Andromeda. pic.twitter.com/HahI2LXPrk
— Mass Effect (@masseffect) March 2, 2017
Of all the "101" videos, this is my favorite. Hint: it has big, beautiful works. Full of mystery. And space crab-scorpions https://t.co/2iDDXsHFki
— Michael Gamble (@GambleMike) March 3, 2017
Producer Michael Gamble teased, “Of all the ‘101’ videos, this is my favorite. Hint: it has big, beautiful works. Full of mystery. And space crab-scorpions.”
“At its heart, Mass Effect: Andromeda is a game of discovery and exploration. The choices you make and the places you go; that you blaze your own unique trail through Andromeda,” the narrator says in the teaser, which contains footage captured in-engine.
More about Mass Effect: Andromeda / Gameplay
Mass Effect: Andromeda is an action role-playing game in which the player takes control of either Scott or Sara Ryder from a third-person perspective. Both Ryders’ appearances and first names can be determined by the player. The appearance of their father, Alec, is automatically adjusted based on how the Ryder twins look. Upon beating the game, a New Game+ is unlocked, which allows the player to restart the game with certain bonuses and switch to using the other Ryder, if interested. Players can also choose to continue playing with their existing character and complete unfinished missions.
Unlike previous installments in the Mass Effect series, where players begin each new game by choosing from six different character classes that each have their own unique set of skills, players instead have free rein to assign any skills that they want and build towards a specialty over the course of the game. For example, if the player chooses to invest solely in biotic skills, Ryder will unlock the Adept profile, which results in bonuses related to that play style. Experience points for spending on skills are earned by completing missions, and there is no cap on the number of points that can be earned. Points assigned to each skill can be constantly reallocated so that players can experiment with multiple gameplay approaches without having to restart their games and build up their skills from scratch again.